testtest
Offline EA 115.136.156.43:28015 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:52 UTC25d ago | 1 | – | running | 1 |
| Mon 14 Sep, 07:12 UTC43d ago | 1 | halved by day 1 | 18.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 21 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 118 on average | 19 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 109 on average | 46 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 87 on average | 10 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 28.10 | EA · no group limit · 65 on average | 63 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 51 on average | 9 / 200 |
Quick answers
from the figures on this pageWipe data
When does testtest wipe?
Too few wipes on record for testtest to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 17 hours ago.
On testtest, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts testtest?
Its EA tag puts testtest in Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 115.136.156.43:28015 is its address.
Which Rust version is testtest on?
On Windows, testtest runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.
What uptime does testtest show, and is it up?
Offline at this refresh: testtest, last seen 18 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Lists and tags
How should the tags on testtest be read?
Tags from testtest, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; EA (East Asia): Its browser listing sits in East Asia. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature testtest?
These Rust Server Analytics lists include testtest: Community Rust servers, live. On the server list, the filters that return it are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does testtest compare?
testtest holds #13,639 on seven-day player hours and #473 in Asia, inside the top 62% of the ranked field.
How many players does testtest carry?
The last sighting of testtest was 18 days 19 hours ago; it is offline at this refresh.
Map and rules
What are the settings on testtest, and its rules?
Gather rate is not mentioned in the name of testtest. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for testtest?
testtest uses a procedural map, which the game generates.
How to join
What is the way onto testtest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 115.136.156.43:28015.