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Drill-through Server detail

My Rust server | Powered by AMP

Offline 115.130.233.62:28017 checked 42d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #14,500 no region published
Last wipe 42d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 248 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 172 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 78 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust server | Powered by AMP: what is it?

With too few of its wipes on record, My Rust server | Powered by AMP's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 42 days 4 hours ago.

Server

In which region does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 115.130.233.62:28017.

Which Rust version is My Rust server | Powered by AMP on?

The platform is Linux, with Rust network protocol 2633 and build 163794 running on My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

Last seen 42 days 4 hours ago, My Rust server | Powered by AMP now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.

Tags

How should the tags on My Rust server | Powered by AMP be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust server | Powered by AMP compare?

Player hours for the last seven days place My Rust server | Powered by AMP at #14,500, in the top – of the ranked field.

At what level does My Rust server | Powered by AMP run its population?

My Rust server | Powered by AMP is offline at this refresh; the last contact was 42 days 4 hours ago.

Map and rules

What settings and rules does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Rust server | Powered by AMP?

The game generates a procedural map for My Rust server | Powered by AMP.

Connection

How do you connect to My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 115.130.233.62:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.