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Drill-through Server detail

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

Online OC 114.76.116.107:28015 checked 9m ago

Drill-through
FilterServeris [AU/NZ] Sydney #2 Small 3k custom map min…
Attributes
weekly wipes vanillaoxidepremium
Last refreshed
Players now 0/ 60
7-day average 1 peak 5
Rank #3,594 top 16% · #94 in OC
Last wipe 5d ago weekly schedule
Next wipe 1d 13h Thu 29 Oct, 18:58 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 1d 13h. Every Thursday at 18:58 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held20%else halves by day 3

Coming wipes

InWhen, UTCKind
1d 13hThu 29 Oct, 18:58 UTCits own
8d 13hThu 5 Nov, 19:00 UTCFW force wipe
15d 13hThu 12 Nov, 18:58 UTCits own
22d 13hThu 19 Nov, 18:58 UTCits own
29d 13hThu 26 Nov, 18:58 UTCits own
36d 13hThu 3 Dec, 19:00 UTCFW force wipe
43d 13hThu 10 Dec, 18:58 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:58 UTC5d ago 5 – running 1
Thu 15 Oct, 18:49 UTC12d ago 4 held half 7 days 0
Thu 8 Oct, 18:45 UTC19d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 19:54 UTC FW26d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC33d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC40d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustafied.com - AU Main OC · groups of 16+ · weekly · 147 on average 18 / 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 110 on average 225 / 250
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 59 on average 13 / 150
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 28 on average 11 / 100
RustForNoobs.com | Main | Weekly | AU OC · groups of 100+ · weekly · 2 on average 0 / 150
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

When does [AU/NZ] Sydney #2 Small 3k custom map minis on roads wipe?

On [AU/NZ] Sydney #2 Small 3k custom map minis on roads the wipe rhythm is every Thursday at 18:58 UTC. Thursday 29 October at 18:58 UTC is the date the next wipe falls on. The world now in play was created 5 days 10 hours ago. Its tags carry a weekly wipe schedule.

On [AU/NZ] Sydney #2 Small 3k custom map minis on roads, what happens on wipe day?

Recent wipes averaged a busiest count of 5 players. Peak population for the latest wipe came 10 hours after it began. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server

What is the hosting location of [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The OC tag on [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 114.76.116.107:28015.

Which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?

On Windows, [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads up, and how steady is its uptime?

The current status of [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. About 2 days 3 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [AU/NZ] Sydney #2 Small 3k custom map minis on roads show?

The 48-hour average was 30 server fps; the low was 30. At its highest the entity count was 55,968, including buildings, deployables and all else. Memory use reached 2,454 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads be read?

gmrust (Game mode): Rust survival, standard ruleset; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Only premium-status players can connect; ^o (Oxide): Plugin framework: Oxide (uMod); OC (Oceania): The server browser files it under Oceania are the tags [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [AU/NZ] Sydney #2 Small 3k custom map minis on roads fits are: Best Australian and Oceania Rust servers, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

What position does [AU/NZ] Sydney #2 Small 3k custom map minis on roads hold in the server rankings?

For player hours over the last seven days, [AU/NZ] Sydney #2 Small 3k custom map minis on roads places #3,594 globally and #94 in Oceania, in the top 16% of all ranked servers.

At what level does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run its population?

Of 60 slots, 0 are filled on [AU/NZ] Sydney #2 Small 3k custom map minis on roads at this refresh. The seven-day mean is 1 players, against a peak of 5. Across the last 48 hours, 05:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does [AU/NZ] Sydney #2 Small 3k custom map minis on roads use?

Gather rate is not mentioned in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Only premium-status players can connect. Anti-cheat status: VAC on.

The map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads: which one is it?

The game generates a procedural map of size 3,000 with seed 1337 for [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

Connection

How can a player join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 114.76.116.107:28015. Only premium-status players can connect. Find it online at https://discord.com/invite/hC6DndrAXS.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp60
Max players 60 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^q
Premium Only premium-status players can connect.
^o
Oxide Plugin framework: Oxide (uMod).

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.