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【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新

Offline 114.66.56.237:26821 checked 1d ago

Drill-through
FilterServeris 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 4/ 60
7-day average 3 peak 7
Rank #1,984 top 9%
Last wipe 27d ago monthly schedule
Next wipe 7d 7h Thu 5 Nov, 19:00 UTC FW
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeak
0246812:0013:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
35d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:14 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average 36 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 17 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 14 / 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 18 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 13 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 12 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipe?

Once a month 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 16 hours ago. Its tags state a wipe schedule of one month.

On 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, what happens on wipe day?

The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 20 hours in.

Server

Which location hosts 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

Without a region tag, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 114.66.56.237:26821 is its address.

Which Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?

On Linux, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online now?

Offline at this refresh: 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, last seen 45 hours ago. About 3 hours ago is when it last restarted, judged by its reported uptime. 80% uptime over the last 7 full days, equal to 135 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 stable?

Over 48 hours the average held at 30 server fps, and the minimum was 29. At its highest the entity count was 125,431, including buildings, deployables and all else. Memory use reached 3,570 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新's tags stand for?

The game's server browser reads the tags 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 compare?

On player hours over seven days, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 ranks #1,984, within the top 9% of ranked servers.

What is the population of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

The last sighting of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 was 45 hours ago; it is offline at this refresh. Averaging 3 players across seven days, the server reached a peak of 7. Across the last 48 hours, 12:00 UTC shows the highest average: 6 players.

Map and rules

How is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 configured, and what rules apply?

Gather rate is not mentioned in the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: which one is it?

【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

What is the way onto 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?

In the Rust console (F1), enter client.connect 114.66.56.237:26821. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.tyteam.net.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players Player slots: 60.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.