【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Offline 114.66.56.237:26821 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:14 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 36 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 17 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 14 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 18 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 13 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipe?
Once a month 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 16 hours ago. Its tags state a wipe schedule of one month.
On 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, what happens on wipe day?
The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 20 hours in.
Server
Which location hosts 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
Without a region tag, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 114.66.56.237:26821 is its address.
Which Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?
On Linux, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, and is it online now?
Offline at this refresh: 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, last seen 45 hours ago. About 3 hours ago is when it last restarted, judged by its reported uptime. 80% uptime over the last 7 full days, equal to 135 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 stable?
Over 48 hours the average held at 30 server fps, and the minimum was 29. At its highest the entity count was 125,431, including buildings, deployables and all else. Memory use reached 3,570 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新's tags stand for?
The game's server browser reads the tags 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 publishes: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Player slots: 60; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 compare?
On player hours over seven days, 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 ranks #1,984, within the top 9% of ranked servers.
What is the population of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
The last sighting of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 was 45 hours ago; it is offline at this refresh. Averaging 3 players across seven days, the server reached a peak of 7. Across the last 48 hours, 12:00 UTC shows the highest average: 6 players.
Map and rules
How is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 configured, and what rules apply?
Gather rate is not mentioned in the name of 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: which one is it?
【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
How to join
What is the way onto 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
In the Rust console (F1), enter client.connect 114.66.56.237:26821. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.tyteam.net.