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Drill-through Server detail

测试服务器不启用

Online 114.66.28.199:23701 checked 12m ago

Drill-through
FilterServeris 测试服务器不启用
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #7,055 top 32%
Last wipe 26d ago monthly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0018:0011:0017:0001:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020011:0018:0011:0017:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:50 UTC26d ago 1 – running 1
Thu 1 Oct, 11:59 UTC27d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 33 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13 / 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 12 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 8 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 13 / 100

Quick answers

from the figures on this page

Wipe cycle

When does 测试服务器不启用 wipe?

With the force wipe, once a month, 测试服务器不启用 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 22 hours. A monthly wipe schedule is published in its tags.

Wipe day on 测试服务器不启用: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts 测试服务器不启用?

No region tag is published by 测试服务器不启用, but the name points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 114.66.28.199:23701.

Which Rust version is 测试服务器不启用 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on 测试服务器不启用. The protocol has to match before you can join; Steam updates it automatically.

How reliable is 测试服务器不启用, and is it online now?

As of the latest refresh, 测试服务器不启用 is online. Its reported uptime indicates a restart roughly 10 hours ago. Uptime over the last full days (7) was 93%, or 157 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 September 2026.

What performance does 测试服务器不启用 show?

The 48-hour average was 122 server fps; the low was 63. Entity count reached 99,303, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,643 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do 测试服务器不启用's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags 测试服务器不启用 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does 测试服务器不启用 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count 测试服务器不启用 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does 测试服务器不启用 sit among Rust servers?

The seven-day player-hours rank for 测试服务器不启用 is #7,055, inside the top 32% of all ranked servers.

At what level does 测试服务器不启用 run its population?

Population at the current refresh: 0 players on 测试服务器不启用, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 1 players.

Settings

How is 测试服务器不启用 configured, and what rules apply?

No gather rate is given in the name of 测试服务器不启用. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on 测试服务器不启用: which one is it?

The game generates a procedural map of size 4,096 with seed 1337 for 测试服务器不启用. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

Connection

How can a player join 测试服务器不启用?

In the Rust console (F1), enter client.connect 114.66.28.199:23701. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.tyteam.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.