测试服务器不启用
Online 114.66.28.199:23701 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:50 UTC26d ago | 1 | – | running | 1 |
| Thu 1 Oct, 11:59 UTC27d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 33 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 16 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 12 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 8 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 13 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does 测试服务器不启用 wipe?
With the force wipe, once a month, 测试服务器不启用 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 22 hours. A monthly wipe schedule is published in its tags.
Wipe day on 测试服务器不启用: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
Which location hosts 测试服务器不启用?
No region tag is published by 测试服务器不启用, but the name points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 114.66.28.199:23701.
Which Rust version is 测试服务器不启用 on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on 测试服务器不启用. The protocol has to match before you can join; Steam updates it automatically.
How reliable is 测试服务器不启用, and is it online now?
As of the latest refresh, 测试服务器不启用 is online. Its reported uptime indicates a restart roughly 10 hours ago. Uptime over the last full days (7) was 93%, or 157 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 September 2026.
What performance does 测试服务器不启用 show?
The 48-hour average was 122 server fps; the low was 63. Entity count reached 99,303, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,643 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do 测试服务器不启用's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags 测试服务器不启用 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does 测试服务器不启用 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count 测试服务器不启用 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does 测试服务器不启用 sit among Rust servers?
The seven-day player-hours rank for 测试服务器不启用 is #7,055, inside the top 32% of all ranked servers.
At what level does 测试服务器不启用 run its population?
Population at the current refresh: 0 players on 测试服务器不启用, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 1 players.
Settings
How is 测试服务器不启用 configured, and what rules apply?
No gather rate is given in the name of 测试服务器不启用. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on 测试服务器不启用: which one is it?
The game generates a procedural map of size 4,096 with seed 1337 for 测试服务器不启用. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join 测试服务器不启用?
In the Rust console (F1), enter client.connect 114.66.28.199:23701. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.tyteam.net.