Rust Server Analytics 101,584 players11,894 servers
All servers
Drill-through Server detail

test

Offline 114.33.108.48:28015 checked 22d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,745 top 62%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 373 / 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 442 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 981 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 986 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 31 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for test: what is it?

Too few wipes on record for test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 7 hours ago.

Server

What is the hosting location of test?

No region is published by test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 114.33.108.48:28015.

What Rust build does test run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on test. Your game must match the protocol to join, and Steam applies that update.

What uptime does test show, and is it up?

Last seen 22 days 6 hours ago, test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 7 October 2026.

Lists and tags

Which meanings do the tags on test carry?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

Among the Rust Server Analytics lists test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test sit among Rust servers?

The seven-day player-hours rank for test is #13,745, inside the top 62% of all ranked servers.

What is the population of test?

No response from test at the latest check, with a last sighting 22 days 6 hours ago.

Map and rules

What settings and rules does test use?

The name of test does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on test: which one is it?

A procedural map, generated by the game, runs on test.

Connection

How do you connect to test?

In the Rust console (F1), enter client.connect 114.33.108.48:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.