TestServer
Offline 114.224.223.198:10241 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Geležinis Miškas | quad · 6 on average | 1 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1 / 80 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 4 on average | 16 / 50 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TestServer: what is it?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 19 hours ago.
Server
Which location hosts TestServer?
No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 114.224.223.198:10241.
Which Rust version is TestServer on?
The platform is Windows, with Rust network protocol 2634 and build 167231 running on TestServer. Your game must match the protocol to join, and Steam applies that update.
What uptime does TestServer show, and is it up?
Last seen 8 days 10 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 October 2026.
Tags
How should the tags on TestServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
What position does TestServer hold in the server rankings?
Player hours for the last seven days place TestServer at #13,159, in the top 59% of the ranked field. Within the quad segment, its position is #578.
At what level does TestServer run its population?
TestServer is offline at this refresh; the last contact was 8 days 10 hours ago.
Map and rules
How is TestServer configured, and what rules apply?
No gather rate is given in the name of TestServer. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
Connection
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 114.224.223.198:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.