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Drill-through Server detail

TestServer

Offline 114.224.223.198:10241 checked 8d ago

Drill-through
FilterServeris TestServer
Attributes
quad moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,159 top 59%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Geležinis Miškas quad · 6 on average 1 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 1 / 80
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1 / 60
Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP NA · quad · weekly · 4 on average 16 / 50
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0 / 100
[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 1 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for TestServer: what is it?

The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 19 hours ago.

Server

Which location hosts TestServer?

No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 114.224.223.198:10241.

Which Rust version is TestServer on?

The platform is Windows, with Rust network protocol 2634 and build 167231 running on TestServer. Your game must match the protocol to join, and Steam applies that update.

What uptime does TestServer show, and is it up?

Last seen 8 days 10 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Tags

How should the tags on TestServer be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game version must match protocol 2634; cs167231 (Build): Build number 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags TestServer publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TestServer appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

What position does TestServer hold in the server rankings?

Player hours for the last seven days place TestServer at #13,159, in the top 59% of the ranked field. Within the quad segment, its position is #578.

At what level does TestServer run its population?

TestServer is offline at this refresh; the last contact was 8 days 10 hours ago.

Map and rules

How is TestServer configured, and what rules apply?

No gather rate is given in the name of TestServer. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

Connection

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 114.224.223.198:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game version must match protocol 2634.
cs167231
Build Build number 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.