TestServer
Offline 114.223.41.145:10241 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, and #525 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 2 / 60 |
| Geležinis Miškas | quad · 6 on average | 2 / 99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 2 / 80 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1 / 100 |
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0 / 200 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 3 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
When does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 17 hours ago.
Server details
In which region does TestServer sit?
No region is published by TestServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 114.223.41.145:10241.
Which Rust version is TestServer on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on TestServer. Your game must match the protocol to join, and Steam applies that update.
Is TestServer up, and how steady is its uptime?
The current status is offline for TestServer, with the last sighting 4 days 8 hours ago. 0% uptime over the last 3 full days, equal to 0 of 72 hours. It entered Rust Server Analytics records on 24 October 2026.
Lists and tags
How should the tags on TestServer be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TestServer?
Among the Rust Server Analytics lists TestServer fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Against other Rust servers, how does TestServer compare?
The seven-day player-hours rank for TestServer is #10,857, inside the top 49% of all ranked servers. The quad segment places it at #525.
At what level does TestServer run its population?
The last sighting of TestServer was 4 days 8 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Settings
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
Connection
How can a player join TestServer?
In the Rust console (F1), enter client.connect 114.223.41.145:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.