TestServer
Offline 114.223.140.25:10241 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 8 / 80 |
| Geležinis Miškas | quad · 6 on average | 2 / 99 |
| Rustoria.co -Us Mondays | NA · quad · 4 on average | 17 / 300 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2 / 100 |
| Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 3 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TestServer: what is it?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 7 hours.
Server details
Which location hosts TestServer?
No region is published by TestServer. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 114.223.140.25:10241.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
Last seen 18 days 20 hours ago, TestServer now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Tags
What do TestServer's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags TestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TestServer fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
Against other Rust servers, how does TestServer compare?
The seven-day player-hours rank for TestServer is #13,624, inside the top 62% of all ranked servers. Within the quad segment, its position is #592.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 18 days 20 hours ago.
Map and rules
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
How to join
How can a player join TestServer?
In the Rust console (F1), enter client.connect 114.223.140.25:10241. Launch Rust on this page also works, opening Rust through Steam and connecting you.