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Drill-through Server detail

My Untitled Rust Server

Offline 114.203.231.133:28015 checked 18d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,648 top 62%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:30 UTC26d ago 2 – running 0
Sun 27 Sep, 05:13 UTC32d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 151 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 137 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 57 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does My Untitled Rust Server wipe?

With too few of its wipes on record, My Untitled Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 19 hours ago.

On My Untitled Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 2 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of My Untitled Rust Server?

No region appears in what My Untitled Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 114.203.231.133:28015.

What Rust build does My Untitled Rust Server run?

On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 166586. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Untitled Rust Server, and is it online now?

Last seen 18 days 2 hours ago, My Untitled Rust Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Untitled Rust Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags My Untitled Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Untitled Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Untitled Rust Server among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold in the server rankings?

On player hours over seven days, My Untitled Rust Server ranks #13,648, within the top 62% of ranked servers.

What is the population of My Untitled Rust Server?

My Untitled Rust Server is offline at this refresh; the last contact was 18 days 2 hours ago.

Settings

What are the settings on My Untitled Rust Server, and its rules?

The name of My Untitled Rust Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on My Untitled Rust Server: which one is it?

My Untitled Rust Server uses a procedural map of size 4,000 with seed 1234, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 114.203.231.133:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Build number 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.