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Drill-through Server detail

LinuxGSM

Offline 114.148.248.42:30128 checked 45d ago

Drill-through
FilterServeris LinuxGSM
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,040 no region published
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 236 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 316 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 771 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 894 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 744 / 800

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for LinuxGSM: what is it?

Too few wipes on record for LinuxGSM to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 45 days 9 hours ago.

Server details

In which region does LinuxGSM sit?

No region is published by LinuxGSM. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 114.148.248.42:30128.

Which Rust version is LinuxGSM on?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

Is LinuxGSM up, and how steady is its uptime?

The current status is offline for LinuxGSM, with the last sighting 45 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 14 September 2026.

Lists and tags

Which meanings do the tags on LinuxGSM carry?

Tags from LinuxGSM, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature LinuxGSM?

The following Rust Server Analytics lists count LinuxGSM among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does LinuxGSM compare?

On player hours over seven days, LinuxGSM ranks #15,040, within the top – of ranked servers.

At what level does LinuxGSM run its population?

No response from LinuxGSM at the latest check, with a last sighting 45 days 7 hours ago.

Settings

How is LinuxGSM configured, and what rules apply?

No gather rate is given in the name of LinuxGSM. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for LinuxGSM?

The game generates a procedural map for LinuxGSM.

Connection

What is the way onto LinuxGSM?

In the Rust console (F1), enter client.connect 114.148.248.42:30128. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.