TestServer
Offline 112.70.223.138:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 141 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 19 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 11 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does TestServer wipe?
With too few of its wipes on record, TestServer's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 4 hours ago the current world was made.
Server details
Which location hosts TestServer?
No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 112.70.223.138:28015.
What Rust build does TestServer run?
On Windows, TestServer runs Rust network protocol 2633 and build 162929. Your game must match the protocol to join, and Steam applies that update.
Is TestServer up, and how steady is its uptime?
Last seen 38 days 23 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 20 September 2026.
Tags
Which meanings do the tags on TestServer carry?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TestServer hold in the server rankings?
The seven-day player-hours rank for TestServer is #13,308, inside the top – of all ranked servers.
At what level does TestServer run its population?
No response from TestServer at the latest check, with a last sighting 38 days 23 hours ago.
Map and rules
What settings and rules does TestServer use?
Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TestServer?
TestServer uses a procedural map, which the game generates.
How to join
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 112.70.223.138:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.