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Drill-through Server detail

本地服务器001

Offline 112.192.175.9:28015 checked 2d ago

Drill-through
FilterServeris 本地服务器001
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:07 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 183 on average 22 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 119 on average 12 / 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average 64 / 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 5 / 100
Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average 77 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 5 / 200

Quick answers

from the figures on this page

Wipe data

When does 本地服务器001 wipe?

With too few of its wipes on record, 本地服务器001's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 14 hours.

Wipe day on 本地服务器001: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts 本地服务器001?

Without a region tag, 本地服务器001 still has a name that points to Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 112.192.175.9:28015.

Which Rust version is 本地服务器001 on?

Rust network protocol 2635 and build 168909 on Windows is the setup for 本地服务器001. Joining requires the same protocol on your game; Steam handles the update.

What uptime does 本地服务器001 show, and is it up?

Last seen 2 days 14 hours ago, 本地服务器001 now reports offline. Of 24 hours in the last 1 full day, 0 were up: 0%. 26 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on 本地服务器001 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags 本地服务器001 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does 本地服务器001 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include 本地服务器001: Community Rust servers, live. It appears on the server list under the following filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does 本地服务器001 compare?

On player hours over seven days, 本地服务器001 ranks #15,323, within the top 69% of ranked servers.

How many players does 本地服务器001 carry?

The last sighting of 本地服务器001 was 2 days 14 hours ago; it is offline at this refresh. The population has averaged 0 players over seven days.

Map and rules

How is 本地服务器001 configured, and what rules apply?

The name of 本地服务器001 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for 本地服务器001?

A procedural map, generated by the game, runs on 本地服务器001.

Connection

What is the way onto 本地服务器001?

In the Rust console (F1), enter client.connect 112.192.175.9:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.