测试
Offline 111.85.241.22:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 181 on average | 27 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 117 on average | 18 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 109 on average | 46 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 7 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 28.10 | EA · no group limit · 65 on average | 52 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 51 on average | 10 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 测试: what is it?
The rhythm of 测试 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 34 days 13 hours ago the current world was made.
Server
What is the hosting location of 测试?
The name of 测试 points to Asia, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 111.85.241.22:28015.
Which Rust version is 测试 on?
Rust network protocol 2633 and build 165217 on Windows is the setup for 测试. Joining requires the same protocol on your game; Steam handles the update.
What uptime does 测试 show, and is it up?
Offline at this refresh: 测试, last seen 34 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.
Lists and tags
Which meanings do the tags on 测试 carry?
Tags from 测试, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does 测试 appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists 测试 fits are: Community Rust servers, live. On the server list, the filters that return it are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does 测试 compare?
On player hours over seven days, 测试 ranks #15,490, within the top 69% of ranked servers.
How many players does 测试 carry?
No response from 测试 at the latest check, with a last sighting 34 days 13 hours ago.
Map and rules
What are the settings on 测试, and its rules?
No gather rate is given in the name of 测试. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on 测试: which one is it?
A procedural map, generated by the game, runs on 测试.
Connection
How do you connect to 测试?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 111.85.241.22:28015.