Rust Server Analytics 49,583 players11,657 servers
All servers
Drill-through Server detail

test

Offline 111.185.1.104:28015 checked 40d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,286 no region published
Last wipe 41d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 15:27 UTC41d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 156 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 290 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 35 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 20 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 152 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 65 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test: what is it?

The rhythm of test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 41 days 17 hours ago.

Wipe day on test: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 1 hours after it began.

Server details

What is the hosting location of test?

No region appears in what test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 111.185.1.104:28015.

Which Rust version is test on?

Rust network protocol 2633 and build 163794 on Windows is the setup for test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is test, and is it online now?

Last seen 40 days 16 hours ago, test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

What do test's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does test sit among Rust servers?

On player hours over seven days, test ranks #13,286, within the top – of ranked servers.

At what level does test run its population?

test is offline at this refresh; the last contact was 40 days 16 hours ago.

Settings

What settings and rules does test use?

Gather rate is not mentioned in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for test?

The game generates a procedural map for test.

How to join

What is the way onto test?

In the Rust console (F1), enter client.connect 111.185.1.104:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.