Rust Server Analytics 73,926 players11,841 servers
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Drill-through Server detail

My Server Name

Offline 110.66.184.191:28015 checked 1d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #11,257 top 51%
Last wipe 21d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 8 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:44 UTC5d ago 1 – running 1
Thu 8 Oct, 08:45 UTC21d ago 1 held half 15.9 days 1
Fri 25 Sep, 09:56 UTC34d ago 1 – 13 days 1
Thu 24 Sep, 03:46 UTC35d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 556 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 71 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 185 / 200

Quick answers

from the figures on this page

Wipe data

When does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 4 hours ago the current world was made.

On My Server Name, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of My Server Name?

A region is not published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 110.66.184.191:28015.

Which Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is the setup for My Server Name. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 33 hours ago. 2% uptime over the last 7 full days, equal to 4 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does My Server Name sit among Rust servers?

Player hours for the last seven days place My Server Name at #11,257, in the top 51% of the ranked field.

At what level does My Server Name run its population?

No response from My Server Name at the latest check, with a last sighting 33 hours ago. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 03:00 UTC with 1 players.

Map and rules

What settings and rules does My Server Name use?

Gather rate is not mentioned in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 110.66.184.191:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.