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Drill-through Server detail

Local_Offline_Server

Offline 110.53.234.92:28015 checked 44d ago

Drill-through
FilterServeris Local_Offline_Server
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #12,918 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

When does Local_Offline_Server wipe?

The rhythm of Local_Offline_Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 11 hours ago the current world was made.

Server details

In which region does Local_Offline_Server sit?

No region appears in what Local_Offline_Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 110.53.234.92:28015.

Which Rust version is Local_Offline_Server on?

Rust network protocol 2633 and build 163794 on Windows is the setup for Local_Offline_Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Local_Offline_Server show, and is it up?

Last seen 44 days 10 hours ago, Local_Offline_Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Local_Offline_Server be read?

Tags from Local_Offline_Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Local_Offline_Server?

The following Rust Server Analytics lists count Local_Offline_Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Local_Offline_Server compare?

Player hours for the last seven days place Local_Offline_Server at #12,918, in the top – of the ranked field.

How many players does Local_Offline_Server carry?

The last sighting of Local_Offline_Server was 44 days 10 hours ago; it is offline at this refresh.

Map and rules

How is Local_Offline_Server configured, and what rules apply?

The name of Local_Offline_Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

The map on Local_Offline_Server: which one is it?

Local_Offline_Server uses a procedural map, which the game generates.

How to join

How do you connect to Local_Offline_Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 110.53.234.92:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.