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Drill-through Server detail

Local_Offline_Server

Offline 110.53.234.183:28015 checked 44d ago

Drill-through
FilterServeris Local_Offline_Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 152 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 66 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local_Offline_Server: what is it?

The rhythm of Local_Offline_Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 44 days 21 hours ago the current world was made.

Server details

Which location hosts Local_Offline_Server?

A region is not published by Local_Offline_Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 110.53.234.183:28015 is its address.

Which Rust version is Local_Offline_Server on?

Rust network protocol 2633 and build 163794 on Windows is the setup for Local_Offline_Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Local_Offline_Server, and is it online now?

Offline at this refresh: Local_Offline_Server, last seen 44 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Local_Offline_Server's tags stand for?

The game's server browser reads the tags Local_Offline_Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local_Offline_Server?

Among the Rust Server Analytics lists Local_Offline_Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Local_Offline_Server hold in the server rankings?

The seven-day player-hours rank for Local_Offline_Server is #15,025, inside the top – of all ranked servers.

What is the population of Local_Offline_Server?

The last sighting of Local_Offline_Server was 44 days 13 hours ago; it is offline at this refresh.

Settings

How is Local_Offline_Server configured, and what rules apply?

No gather rate is given in the name of Local_Offline_Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Local_Offline_Server?

A procedural map, generated by the game, runs on Local_Offline_Server.

Connection

What is the way onto Local_Offline_Server?

In the Rust console (F1), enter client.connect 110.53.234.183:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.