场景还原专用服务器
Offline 110.42.96.44:22951 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 36 / 100 |
| ビビラスサーバー | EA · groups of 8+ · 22 on average | 44 / 500 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 40 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 19 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 12 on average | 22 / 100 |
| [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 11 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 场景还原专用服务器: what is it?
The rhythm of 场景还原专用服务器 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 10 days 7 hours.
Wipe day on 场景还原专用服务器: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began.
Server details
What is the hosting location of 场景还原专用服务器?
Without a region tag, 场景还原专用服务器 still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 110.42.96.44:22951.
Which Rust version is 场景还原专用服务器 on?
The platform is Linux, with Rust network protocol 2635 and build 167781 running on 场景还原专用服务器. The protocol has to match before you can join; Steam updates it automatically.
How reliable is 场景还原专用服务器, and is it online now?
Offline at this refresh: 场景还原专用服务器, last seen 38 hours ago. Its reported uptime indicates a restart roughly 3 days 12 hours ago. 70% uptime over the last 7 full days, equal to 118 of 168 hours. 19 October 2026 is when Rust Server Analytics first recorded it.
Is performance on 场景还原专用服务器 stable?
The 48-hour average was 62 server fps; the low was 49. Entity count reached 109,586, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,520 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on 场景还原专用服务器 be read?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags 场景还原专用服务器 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does 场景还原专用服务器 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include 场景还原专用服务器: Modded Rust servers: live data. On the server list, the filters that return it are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does 场景还原专用服务器 hold in the server rankings?
The seven-day player-hours rank for 场景还原专用服务器 is #7,260, inside the top 33% of all ranked servers.
How many players does 场景还原专用服务器 carry?
No response from 场景还原专用服务器 at the latest check, with a last sighting 38 hours ago. The seven-day mean is 0 players, against a peak of 5.
Map and rules
What are the settings on 场景还原专用服务器, and its rules?
No gather rate is given in the name of 场景还原专用服务器. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for 场景还原专用服务器?
A procedural map of size 4,000 with seed 3250, generated by the game, runs on 场景还原专用服务器. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
What is the way onto 场景还原专用服务器?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 110.42.96.44:22951. Find it online at https://www.tyteam.net.