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太初仙境PVE(官服倍率硬核生存)

Online EA 110.42.55.147:40000 checked 8m ago

Drill-through
FilterServeris 太初仙境PVE(官服倍率硬核生存)
Attributes
moddedoxidepvesoftcore
Last refreshed
Players now 3/ 50
7-day average 1 peak 2
Rank #3,733 top 17% · #338 in EA
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 6% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 17% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:23 UTC7d ago 1 – running 0
Mon 19 Oct, 16:50 UTC8d ago 1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器 EA · groups of 8+ · 52 on average 65 / 123
生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK EA · groups of 20+ · monthly · 34 on average 41 / 128
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 26 on average 26 / 100
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 27 / 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 16 on average 26 / 200
『微光』PVE|原倍|事件活动|萌新养老 EA · groups of 8+ · monthly · 13 on average 21 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for 太初仙境PVE(官服倍率硬核生存): what is it?

Too few wipes on record for 太初仙境PVE(官服倍率硬核生存) to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 7 days 4 hours.

Wipe day on 太初仙境PVE(官服倍率硬核生存): what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 4 hours in.

Server details

In which region does 太初仙境PVE(官服倍率硬核生存) sit?

Its EA tag puts 太初仙境PVE(官服倍率硬核生存) in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 110.42.55.147:40000.

Which Rust version is 太初仙境PVE(官服倍率硬核生存) on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on 太初仙境PVE(官服倍率硬核生存). Joining requires the same protocol on your game; Steam handles the update.

What uptime does 太初仙境PVE(官服倍率硬核生存) show, and is it up?

太初仙境PVE(官服倍率硬核生存) reports online at the current check. About 12 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 161 were up: 96%. 14 October 2026 is when Rust Server Analytics first recorded it.

What performance does 太初仙境PVE(官服倍率硬核生存) show?

Over 48 hours the average held at 38 server fps, and the minimum was 18. Entity count reached 78,167, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,263 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on 太初仙境PVE(官服倍率硬核生存) be read?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^s (Softcore): Facepunch's softcore mode: part of the inventory survives death; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EA (East Asia): The server browser files it under East Asia are the tags 太初仙境PVE(官服倍率硬核生存) publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 太初仙境PVE(官服倍率硬核生存)?

These Rust Server Analytics lists include 太初仙境PVE(官服倍率硬核生存): Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does 太初仙境PVE(官服倍率硬核生存) sit among Rust servers?

For player hours over the last seven days, 太初仙境PVE(官服倍率硬核生存) places #3,733 globally and #338 in Asia, in the top 17% of all ranked servers.

What is the population of 太初仙境PVE(官服倍率硬核生存)?

Population at the current refresh: 3 players on 太初仙境PVE(官服倍率硬核生存), against 50 slots. Averaging 1 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 10:00 UTC with 2 players.

Settings

How is 太初仙境PVE(官服倍率硬核生存) configured, and what rules apply?

The name of 太初仙境PVE(官服倍率硬核生存) does not state a gather rate. The game's default 8-player group limit is in force. It runs softcore, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for 太初仙境PVE(官服倍率硬核生存)?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on 太初仙境PVE(官服倍率硬核生存). Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

What is the way onto 太初仙境PVE(官服倍率硬核生存)?

In the Rust console (F1), enter client.connect 110.42.55.147:40000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^s,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^s
Softcore Facepunch's softcore mode: part of the inventory survives death.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.