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Drill-through Server detail

[大雄PVE] | 技能/强化/据点 | 死亡不掉

Online EA 110.42.47.81:28015 checked 13m ago

Drill-through
FilterServeris [大雄PVE] | 技能/强化/据点 | 死亡不掉
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 2/ 100
7-day average 2 peak 6
Rank #2,518 top 11% · #258 in EA
Last wipe 26d ago monthly schedule
Next wipe 8d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

InWhen, UTCKind
8d 6hThu 5 Nov, 19:00 UTCFW force wipe
36d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:05 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average 43 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 21 on average 21 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 16 / 200
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 21 / 100
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 11 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [大雄PVE] | 技能/强化/据点 | 死亡不掉: what is it?

With the force wipe, once a month, [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [大雄PVE] | 技能/强化/据点 | 死亡不掉: what should you expect?

Across recent wipes the busiest point averaged 15 players. The highest player count on the latest wipe arrived 12 hours in.

Server details

What is the hosting location of [大雄PVE] | 技能/强化/据点 | 死亡不掉?

In Asia, according to its EA tag, sits [大雄PVE] | 技能/强化/据点 | 死亡不掉. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 110.42.47.81:28015 is its address.

What Rust build does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?

On Windows, [大雄PVE] | 技能/强化/据点 | 死亡不掉 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [大雄PVE] | 技能/强化/据点 | 死亡不掉 show, and is it up?

The current status of [大雄PVE] | 技能/强化/据点 | 死亡不掉 is online. Its reported uptime indicates a restart roughly 6 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 14 September 2026 is when Rust Server Analytics first recorded it.

Does [大雄PVE] | 技能/强化/据点 | 死亡不掉 perform well?

Server fps averaged 139 over the last 48 hours, with a floor of 99. Entity count reached 138,613, covering buildings, deployables and the rest of the world. At its highest, memory use was 7,152 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉 be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EA (East Asia): Its browser listing sits in East Asia are the tags [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [大雄PVE] | 技能/强化/据点 | 死亡不掉 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Whose server is [大雄PVE] | 技能/强化/据点 | 死亡不掉?

No other server we track uses the rustdx.cn hostname that [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes.

Player numbers

What position does [大雄PVE] | 技能/强化/据点 | 死亡不掉 hold in the server rankings?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 holds #2,518 on seven-day player hours and #258 in Asia, inside the top 11% of the ranked field.

What is the population of [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Population at the current refresh: 2 players on [大雄PVE] | 技能/强化/据点 | 死亡不掉, against 100 slots. Averaging 2 players across seven days, the server reached a peak of 6. Across the last 48 hours, 16:00 UTC shows the highest average: 3 players.

Settings

How is [大雄PVE] | 技能/强化/据点 | 死亡不掉 configured, and what rules apply?

The name of [大雄PVE] | 技能/强化/据点 | 死亡不掉 does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [大雄PVE] | 技能/强化/据点 | 死亡不掉?

A procedural map of size 4,250 with seed 1598302675, generated by the game, runs on [大雄PVE] | 技能/强化/据点 | 死亡不掉. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 110.42.47.81:28015. Find it online at https://www.rustdx.cn.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EA
East Asia Its browser listing sits in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.