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Drill-through Server detail

Development Server

Offline 109.89.222.238:28015 checked 6d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 377 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 329 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 35 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 164 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Development Server wipe?

Too few wipes on record for Development Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 1 hours ago.

Server details

Which location hosts Development Server?

No region appears in what Development Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 109.89.222.238:28015.

What Rust build does Development Server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Development Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Development Server show, and is it up?

The current status is offline for Development Server, with the last sighting 6 days 1 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. 23 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Development Server carry?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Development Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Development Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Development Server sit among Rust servers?

The seven-day player-hours rank for Development Server is #15,338, inside the top 69% of all ranked servers.

At what level does Development Server run its population?

The last sighting of Development Server was 6 days 1 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What are the settings on Development Server, and its rules?

Gather rate is not mentioned in the name of Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Development Server: which one is it?

The game generates a procedural map for Development Server.

How to join

How can a player join Development Server?

In the Rust console (F1), enter client.connect 109.89.222.238:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.