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Drill-through Server detail

My Server Name

Offline 109.63.151.211:28015 checked 3d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 1 peak 1
Rank #7,233 top 32%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct10 Oct16 Oct22 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:44 UTC5d ago 1 – running 0
Fri 16 Oct, 11:26 UTC12d ago 0 – 7 days 0
Sat 10 Oct, 21:01 UTC17d ago 1 held half 5.6 days 1
Fri 25 Sep, 22:51 UTC32d ago 1 held half 14.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 645 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 420 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 51 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 206 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 108 / 150

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Server Name: what is it?

With irregular wipe times, My Server Name offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 1 hours ago the current world was made.

Wipe day on My Server Name: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of My Server Name?

No region is published by My Server Name. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 109.63.151.211:28015.

Which Rust version is My Server Name on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Server Name. Your game must match the protocol to join, and Steam applies that update.

How reliable is My Server Name, and is it online now?

Offline at this refresh: My Server Name, last seen 3 days 11 hours ago. Of 168 hours in the last 7 full days, 23 were up: 14%. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do My Server Name's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags My Server Name publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does My Server Name compare?

Player hours for the last seven days place My Server Name at #7,233, in the top 32% of the ranked field.

What is the population of My Server Name?

The last sighting of My Server Name was 3 days 11 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.

Settings

How is My Server Name configured, and what rules apply?

The name of My Server Name does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on My Server Name: which one is it?

A procedural map, generated by the game, runs on My Server Name.

How to join

How do you connect to My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.63.151.211:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.