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Drill-through Server detail

Test

Offline 109.252.95.165:28015 checked 1d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #13,885 top 62%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0004:0005:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:19 UTC2d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 169 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 121 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 18 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 29 / 200

Quick answers

from the figures on this page

Wipe data

When does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 5 hours ago.

On Test, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Test sit?

No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 109.252.95.165:28015.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test show, and is it up?

The current status is offline for Test, with the last sighting 44 hours ago. Of 48 hours in the last 2 full days, 7 were up: 15%. 26 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Test carry?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does Test compare?

The seven-day player-hours rank for Test is #13,885, inside the top 62% of all ranked servers.

How many players does Test carry?

No response from Test at the latest check, with a last sighting 44 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Test: which one is it?

Test uses a procedural map, which the game generates.

How to join

How can a player join Test?

In the Rust console (F1), enter client.connect 109.252.95.165:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.