Test
Offline 109.252.87.15:28015 checked 37d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 534 on average | 261 / 275 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 322 on average | 20 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 321 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 67 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test: what is it?
Too few wipes on record for Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 52 days 13 hours ago the current world was made.
Server
What is the hosting location of Test?
A region is not published by Test; its region code reads eu2. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 109.252.87.15:28015.
Which Rust version is Test on?
The platform is Windows, with Rust network protocol 2617 and build 140244 running on Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Test show, and is it up?
Offline at this refresh: Test, last seen 37 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on Test be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2617 (Protocol): To join, your game version must match protocol 2617; cs140244 (Build): Build number 140244; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): Its region code is eu2 are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test sit among Rust servers?
Player hours for the last seven days place Test at #15,508, in the top – of the ranked field.
What is the population of Test?
No response from Test at the latest check, with a last sighting 37 days 23 hours ago.
Map and rules
What settings and rules does Test use?
Gather rate is not mentioned in the name of Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC off.
What is the map for Test?
The game generates a procedural map for Test.
Connection
How can a player join Test?
In the Rust console (F1), enter client.connect 109.252.87.15:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.