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Drill-through Server detail

TEST

Offline 109.252.54.224:28015 checked 27d ago

Drill-through
FilterServeris TEST
Attributes
teams off hardcore
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,343 top 67%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:01 UTC27d ago 1 – running 0
Fri 18 Sep, 11:08 UTC41d ago 1 halved by day 6 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 14 / 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 6 on average 8 / 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 3 / 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 4 / 400
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 11 / 150
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 6 / 100

Quick answers

from the figures on this page

Wipe cycle

When does TEST wipe?

With too few of its wipes on record, TEST's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 18 hours.

On TEST, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the hold failed.

Server

Which location hosts TEST?

No region appears in what TEST publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 109.252.54.224:28015 is its address.

Which Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2634 and build 166494. Your game must match the protocol to join, and Steam applies that update.

How reliable is TEST, and is it online now?

The current status is offline for TEST, with the last sighting 27 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do TEST's tags stand for?

gmhardcore (Game mode): The tougher ruleset, hardcore; mp10 (Max players): Capacity of 10 slots; ts0 (Group limit): Teams are not enabled; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST?

The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player numbers

What position does TEST hold in the server rankings?

Player hours for the last seven days place TEST at #15,343, in the top 67% of the ranked field.

How many players does TEST carry?

No response from TEST at the latest check, with a last sighting 27 days 17 hours ago.

Settings

How is TEST configured, and what rules apply?

Gather rate is not mentioned in the name of TEST. Group limit: not published. hardcore is the game mode, The hardest mode from Facepunch. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TEST: which one is it?

TEST uses a procedural map, which the game generates.

Connection

What is the way onto TEST?

In the Rust console (F1), enter client.connect 109.252.54.224:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode The tougher ruleset, hardcore.
mp10
Max players Capacity of 10 slots.
ts0
Group limit Teams are not enabled.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.