Rust Server Analytics 31,131 players11,626 servers
All servers
Drill-through Server detail

Swordhome | Prywatny PvE x2 | Linux

Offline 109.241.220.81:28015 checked 2d ago

Drill-through
FilterServeris Swordhome | Prywatny PvE x2 | Linux
Attributes
2x moddedoxidepve
Last refreshed
Players now 0/ 20
7-day average 0 peak 2
Rank #6,339 top 28%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average 1 / 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 13 on average 7 / 100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP EA · groups of 16+ · 2x · monthly · 10 on average 6 / 50
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill groups of 10+ · 2x · monthly · 8 on average 6 / 100
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS groups of 20+ · 2x · weekly · 7 on average 4 / 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 6 on average 1 / 60

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Swordhome | Prywatny PvE x2 | Linux: what is it?

Too few wipes on record for Swordhome | Prywatny PvE x2 | Linux to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 4 days 8 hours ago the current world was made.

Server details

What is the hosting location of Swordhome | Prywatny PvE x2 | Linux?

No region appears in what Swordhome | Prywatny PvE x2 | Linux publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 109.241.220.81:28015.

What Rust build does Swordhome | Prywatny PvE x2 | Linux run?

On Linux, Swordhome | Prywatny PvE x2 | Linux runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Swordhome | Prywatny PvE x2 | Linux up, and how steady is its uptime?

Offline at this refresh: Swordhome | Prywatny PvE x2 | Linux, last seen 2 days 10 hours ago. Uptime over the last full days (4) was 45%, or 43 of 96 hours. It entered Rust Server Analytics records on 24 October 2026.

Lists and tags

What do Swordhome | Prywatny PvE x2 | Linux's tags stand for?

The game's server browser reads the tags Swordhome | Prywatny PvE x2 | Linux publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Swordhome | Prywatny PvE x2 | Linux?

The following Rust Server Analytics lists count Swordhome | Prywatny PvE x2 | Linux among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Where does Swordhome | Prywatny PvE x2 | Linux sit among Rust servers?

The seven-day player-hours rank for Swordhome | Prywatny PvE x2 | Linux is #6,339, inside the top 28% of all ranked servers.

At what level does Swordhome | Prywatny PvE x2 | Linux run its population?

Swordhome | Prywatny PvE x2 | Linux is offline at this refresh; the last contact was 2 days 10 hours ago. The seven-day mean is 0 players, against a peak of 2.

Map and rules

What are the settings on Swordhome | Prywatny PvE x2 | Linux, and its rules?

Gather at 2x on Swordhome | Prywatny PvE x2 | Linux, according to the server name. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC off.

What is the map for Swordhome | Prywatny PvE x2 | Linux?

Swordhome | Prywatny PvE x2 | Linux uses a procedural map, which the game generates.

Connection

What is the way onto Swordhome | Prywatny PvE x2 | Linux?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.241.220.81:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.