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Drill-through Server detail

Rust Server by HOSTSOFT.io

Offline 109.230.58.192:28019 checked 2d ago

Drill-through
FilterServeris Rust Server by HOSTSOFT.io
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,269 top 68%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctTue 27 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:57 UTC2d ago 0 – running 0
Tue 27 Oct, 01:34 UTC2d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 259 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 332 / 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480 / 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 825 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 900 / 950

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Server by HOSTSOFT.io wipe?

The rhythm of Rust Server by HOSTSOFT.io cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 2 days 7 hours.

On Rust Server by HOSTSOFT.io, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 1 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Rust Server by HOSTSOFT.io?

A region is not published by Rust Server by HOSTSOFT.io. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 109.230.58.192:28019.

What Rust build does Rust Server by HOSTSOFT.io run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Rust Server by HOSTSOFT.io. Your game must match the protocol to join, and Steam applies that update.

How reliable is Rust Server by HOSTSOFT.io, and is it online now?

Offline at this refresh: Rust Server by HOSTSOFT.io, last seen 2 days 7 hours ago. 0% uptime over the last 1 full day, equal to 0 of 24 hours. The first sighting of it by Rust Server Analytics was on 27 October 2026.

Tags

What do Rust Server by HOSTSOFT.io's tags stand for?

The game's server browser reads the tags Rust Server by HOSTSOFT.io publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server by HOSTSOFT.io?

The following Rust Server Analytics lists count Rust Server by HOSTSOFT.io among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does Rust Server by HOSTSOFT.io compare?

On player hours over seven days, Rust Server by HOSTSOFT.io ranks #15,269, within the top 68% of ranked servers.

How many players does Rust Server by HOSTSOFT.io carry?

No response from Rust Server by HOSTSOFT.io at the latest check, with a last sighting 2 days 7 hours ago. The population has averaged 0 players over seven days.

Map and rules

How is Rust Server by HOSTSOFT.io configured, and what rules apply?

No gather rate is given in the name of Rust Server by HOSTSOFT.io. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Rust Server by HOSTSOFT.io?

A procedural map of size 1,000 with seed 12345, generated by the game, runs on Rust Server by HOSTSOFT.io. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Rust Server by HOSTSOFT.io?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.230.58.192:28019.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.