Rust Server Analytics 34,284 players11,672 servers
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Drill-through Server detail

my_server

Offline 109.198.227.153:28015 checked 18d ago

Drill-through
FilterServeris my_server
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,828 top 72%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:24 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 140 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 112 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 15 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for my_server: what is it?

Too few wipes on record for my_server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 16 hours.

On my_server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of my_server?

A region is not published by my_server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 109.198.227.153:28015 is its address.

Which Rust version is my_server on?

On Windows, my_server runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.

How reliable is my_server, and is it online now?

Offline at this refresh: my_server, last seen 18 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 10 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do my_server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags my_server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature my_server?

These Rust Server Analytics lists include my_server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does my_server sit among Rust servers?

On player hours over seven days, my_server ranks #15,828, within the top 72% of ranked servers.

At what level does my_server run its population?

No response from my_server at the latest check, with a last sighting 18 days 15 hours ago.

Settings

What settings and rules does my_server use?

The name of my_server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

What is the map for my_server?

A procedural map, generated by the game, runs on my_server.

How to join

What is the way onto my_server?

In the Rust console (F1), enter client.connect 109.198.227.153:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.