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Drill-through Server detail

TruePvE Procedural

Online 109.195.19.208:29015 checked 10m ago

Drill-through
FilterServeris TruePvE Procedural
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,335 top 69%
No wipes resets 9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02.557.51015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:30 UTC11h ago – – – 0
Wed 28 Oct, 03:30 UTC1d ago – – – 0
Tue 27 Oct, 03:30 UTC2d ago – – – 0
Mon 26 Oct, 03:30 UTC3d ago – – – 0
Sun 25 Oct, 03:30 UTC4d ago – – – 0
Sat 24 Oct, 03:30 UTC5d ago – – – 0
Fri 23 Oct, 16:38 UTC5d ago – – – 0
Fri 23 Oct, 03:30 UTC6d ago – – – 0
Thu 22 Oct, 19:09 UTC6d ago – – – 0
Thu 22 Oct, 03:30 UTC7d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 108 on average 165 / 300
RaidLab groups of 8+ · 32 on average 200 / 50
EU Hub 01 EU · groups of 1000+ · 24 on average 3 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average 3 / 300
A Shockbyte Rust Server groups of 8+ · 2 on average 0 / 40
Warriors groups of 8+ · 2 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TruePvE Procedural: what is it?

Every few hours brings a fresh world on TruePvE Procedural, so there is no wipe schedule, and a reset does not qualify as a wipe.

Server

In which region does TruePvE Procedural sit?

No region is published by TruePvE Procedural. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 109.195.19.208:29015.

What Rust build does TruePvE Procedural run?

Rust network protocol 2635 and build 168909 on Linux is the setup for TruePvE Procedural. Your game must match the protocol to join, and Steam applies that update.

How reliable is TruePvE Procedural, and is it online now?

The current status of TruePvE Procedural is online. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does TruePvE Procedural show?

Over 48 hours the average held at 10 server fps, and the minimum was 10. Buildings, deployables and all other world objects brought the entity total to 3,198. Memory use reached 614 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do TruePvE Procedural's tags stand for?

The game's server browser reads the tags TruePvE Procedural publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TruePvE Procedural appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TruePvE Procedural: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does TruePvE Procedural compare?

On player hours over seven days, TruePvE Procedural ranks #15,335, within the top 69% of ranked servers.

At what level does TruePvE Procedural run its population?

TruePvE Procedural holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

How is TruePvE Procedural configured, and what rules apply?

Gather rate is not mentioned in the name of TruePvE Procedural. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TruePvE Procedural?

The game generates a procedural map of size 1,024 with seed 1 for TruePvE Procedural. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: CraggyIsland.

How to join

How can a player join TruePvE Procedural?

In the Rust console (F1), enter client.connect 109.195.19.208:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://www.truepve.ru/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.