ServerName
Offline 109.187.255.3:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 472 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 147 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 62 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 1 hours ago the current world was made.
Server
In which region does ServerName sit?
No region is published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 109.187.255.3:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ServerName show, and is it up?
Offline at this refresh: ServerName, last seen 10 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 October 2026.
Lists and tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerName sit among Rust servers?
On player hours over seven days, ServerName ranks #14,181, within the top 65% of ranked servers.
At what level does ServerName run its population?
ServerName is offline at this refresh; the last contact was 10 days 20 hours ago.
Settings
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 109.187.255.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.