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Drill-through Server detail

Majestat Development Server

Online EU 109.173.243.242:28015 checked 10m ago

Drill-through
FilterServeris Majestat Development Server
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak 1
Rank #7,746 top 35% · #2062 in EU
Last wipe 27d ago no schedule published
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 88 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 274 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average 108 / 1000

Quick answers

from the figures on this page

Wipe data

When does Majestat Development Server wipe?

With the force wipe, once a month, Majestat Development Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 20 hours ago.

On Majestat Development Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began.

Server details

What is the hosting location of Majestat Development Server?

Its EU tag puts Majestat Development Server in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 109.173.243.242:28015.

Which Rust version is Majestat Development Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Majestat Development Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Majestat Development Server, and is it online now?

The current status of Majestat Development Server is online. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Majestat Development Server carry?

Tags from Majestat Development Server, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Majestat Development Server?

The following Rust Server Analytics lists count Majestat Development Server among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Majestat Development Server compare?

For player hours over the last seven days, Majestat Development Server places #7,746 globally and #2,062 in Europe, in the top 35% of all ranked servers.

At what level does Majestat Development Server run its population?

Of 4 slots, 0 are filled on Majestat Development Server at this refresh. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 21:00 UTC with 1 players.

Map and rules

How is Majestat Development Server configured, and what rules apply?

No gather rate is given in the name of Majestat Development Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Majestat Development Server: which one is it?

Majestat Development Server uses a procedural map of size 3,750 with seed 2130699542, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Majestat Development Server?

In the Rust console (F1), enter client.connect 109.173.243.242:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustserverlist.online/plugins/majestattopcore.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^z,^y,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp4
Max players 4 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.