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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 109.136.112.47:28015 checked 46m ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 1/ 5
7-day average 1 peak 1
Rank #4,747 top 21%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0016:0018:0021:0015:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 822 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 349 on average 56 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 343 on average 129 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average 494 / 575
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 282 on average 312 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 257 on average 235 / 325

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Name of Server as Shown on the Client Server List wipe?

With too few of its wipes on record, Name of Server as Shown on the Client Server List's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 days 9 hours.

Server

In which region does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 109.136.112.47:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 46 minutes ago. 40% uptime over the last 7 full days, equal to 67 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.

Tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #4,747, inside the top 21% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 46 minutes ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 1 players.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Connection

What is the way onto Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.136.112.47:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.