Rust Server Analytics 42,587 players11,652 servers
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Drill-through Server detail

ServerName

Offline 109.124.230.18:28015 checked 28d ago

Drill-through
FilterServeris ServerName
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,192 top 65%
Last wipe 28d ago no schedule published
Next wipe 6d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
6d 14hThu 5 Nov, 19:00 UTCFW force wipe
34d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:22 UTC FW28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 47 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 84 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 218 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 8 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 278 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 267 / 275

Quick answers

from the figures on this page

Wipe data

The wipe schedule for ServerName: what is it?

With the force wipe, once a month, ServerName wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 10 hours ago the current world was made.

Wipe day on ServerName: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

Which location hosts ServerName?

A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 109.124.230.18:28015.

What Rust build does ServerName run?

On Windows, ServerName runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it online now?

Last seen 28 days 10 hours ago, ServerName now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

Lists and tags

How should the tags on ServerName be read?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ServerName among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does ServerName sit among Rust servers?

The seven-day player-hours rank for ServerName is #15,192, inside the top 65% of all ranked servers.

What is the population of ServerName?

No response from ServerName at the latest check, with a last sighting 28 days 10 hours ago.

Settings

What are the settings on ServerName, and its rules?

The name of ServerName does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for ServerName?

A procedural map, generated by the game, runs on ServerName.

Connection

How do you connect to ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 109.124.230.18:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.