Rust Server Analytics 69,659 players11,803 servers
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Drill-through Server detail

Rust Server

Online 108.76.98.217:28015 checked 8m ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 2
Rank #4,840 top 22%
Last wipe 25d ago no schedule published
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
36d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 616 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 76 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 316 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 140 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138 / 225

Quick answers

from the figures on this page

Wipe data

When does Rust Server wipe?

The force wipe is the only wipe for Rust Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 25 days 22 hours ago.

Wipe day on Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 28 hours in.

Server

In which region does Rust Server sit?

A region is not published by Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 108.76.98.217:28015.

What Rust build does Rust Server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Server show, and is it up?

Rust Server reports online at the current check. The uptime it reports puts the last restart at about 5 days 1 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Rust Server show?

Server fps averaged 110 over the last 48 hours, with a floor of 65. Entity count reached 121,785, covering buildings, deployables and the rest of the world. Memory use reached 4,595 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Rust Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

These Rust Server Analytics lists include Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Rust Server sit among Rust servers?

Player hours for the last seven days place Rust Server at #4,840, in the top 22% of the ranked field.

How many players does Rust Server carry?

Population at the current refresh: 0 players on Rust Server, against 20 slots. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.

Settings

How is Rust Server configured, and what rules apply?

The name of Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Rust Server?

Rust Server uses a procedural map of size 4,500 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.76.98.217:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.