Bad Neighbors Rust | NA | Vanilla
Online NA 108.65.107.82:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:54 UTC5d ago | 2 | – | running | 0 |
| Mon 19 Oct, 00:52 UTC8d ago | 1 | held half | 2.9 days | 0 |
| Thu 15 Oct, 19:04 UTC11d ago | 1 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 249 on average | 28 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 231 on average | 56 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 183 on average | 475 / 475 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 153 on average | 25 / 100 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 143 on average | 400 / 400 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 139 on average | 43 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Bad Neighbors Rust | NA | Vanilla: what is it?
With irregular wipe times, Bad Neighbors Rust | NA | Vanilla offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 19 hours ago.
On Bad Neighbors Rust | NA | Vanilla, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 5 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server
What is the hosting location of Bad Neighbors Rust | NA | Vanilla?
The NA tag on Bad Neighbors Rust | NA | Vanilla lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 108.65.107.82:28015 is its address.
Which Rust version is Bad Neighbors Rust | NA | Vanilla on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Bad Neighbors Rust | NA | Vanilla. Joining requires the same protocol on your game; Steam handles the update.
Is Bad Neighbors Rust | NA | Vanilla up, and how steady is its uptime?
The current status of Bad Neighbors Rust | NA | Vanilla is online. About 4 days 6 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.
Does Bad Neighbors Rust | NA | Vanilla perform well?
Server fps averaged 225 over the last 48 hours, with a floor of 212. Entity count reached 72,006, covering buildings, deployables and the rest of the world. Memory use reached 2,682 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Bad Neighbors Rust | NA | Vanilla be read?
gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Rust premium status is required to join; NA (North America): North America is the region it appears under in the browser are the tags Bad Neighbors Rust | NA | Vanilla publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Bad Neighbors Rust | NA | Vanilla appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Bad Neighbors Rust | NA | Vanilla fits are: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does Bad Neighbors Rust | NA | Vanilla sit among Rust servers?
Ranked on seven-day player hours, Bad Neighbors Rust | NA | Vanilla is #6,595 overall and #1,058 in North America, within the top 30% of ranked servers.
What is the population of Bad Neighbors Rust | NA | Vanilla?
Population at the current refresh: 0 players on Bad Neighbors Rust | NA | Vanilla, against 75 slots. Seven-day figures: an average of 0 players and a peak of 2.
Map and rules
What settings and rules does Bad Neighbors Rust | NA | Vanilla use?
No gather rate is given in the name of Bad Neighbors Rust | NA | Vanilla. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
What is the map for Bad Neighbors Rust | NA | Vanilla?
Bad Neighbors Rust | NA | Vanilla uses a procedural map of size 3,600 with seed 1583451197, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Bad Neighbors Rust | NA | Vanilla?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.65.107.82:28015. Rust premium status is required to join.