Rust Statistics | Staging
Offline NA 108.192.8.11:28015 checked 19d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:25 UTC, in 5d 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 23h | Tue 3 Nov, 18:25 UTC | its own |
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 23h | Tue 10 Nov, 18:25 UTC | its own |
| 19d 23h | Tue 17 Nov, 18:25 UTC | its own |
| 26d 23h | Tue 24 Nov, 18:25 UTC | its own |
| 33d 23h | Tue 1 Dec, 18:25 UTC | its own |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 23h | Tue 8 Dec, 18:25 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:25 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |US Mini| | NA · groups of 5 · weekly · 55 on average | 12 / 150 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED | NA · groups of 5 · 2x · weekly · 133 on average | 177 / 200 |
| [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs | NA · groups of 6 · 2x · weekly · 93 on average | 2 / 75 |
| [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs | NA · groups of 5 · 2x · weekly · 49 on average | 24 / 75 |
| Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22 | NA · groups of 5 · 2x · weekly · 1 on average | 0 / 100 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust Statistics | Staging: what is it?
The tag sets the prediction: too few of Rust Statistics | Staging's wipes are on record to confirm its schedule. A wipe is scheduled for Tuesday 3 November at 18:25 UTC, according to this server's cycle. 22 days ago the current world was made. A weekly wipe schedule is published in its tags.
Wipe day on Rust Statistics | Staging: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 46 hours in.
Server
In which region does Rust Statistics | Staging sit?
The NA tag on Rust Statistics | Staging lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 108.192.8.11:28015.
What Rust build does Rust Statistics | Staging run?
On Windows, Rust Statistics | Staging runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust Statistics | Staging, and is it online now?
Offline at this refresh: Rust Statistics | Staging, last seen 19 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 6 October 2026.
Tags
What do Rust Statistics | Staging's tags stand for?
Tags from Rust Statistics | Staging, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Rust Statistics | Staging appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust Statistics | Staging fits are: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does Rust Statistics | Staging sit among Rust servers?
Ranked on seven-day player hours, Rust Statistics | Staging is #15,854 overall and #1,545 in North America, within the top 72% of ranked servers.
What is the population of Rust Statistics | Staging?
Rust Statistics | Staging is offline at this refresh; the last contact was 19 days 18 hours ago.
Settings
What settings and rules does Rust Statistics | Staging use?
The name of Rust Statistics | Staging does not state a gather rate. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
What is the map for Rust Statistics | Staging?
Rust Statistics | Staging uses a procedural map, which the game generates.
Connection
How can a player join Rust Statistics | Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.192.8.11:28015.