Rust Server Analytics 42,162 players11,632 servers
All servers
Drill-through Server detail

EU 2x The Raid Redemption PVE - Kits/CustomVehicles

Online 108.181.123.178:28016 checked 11m ago

Drill-through
FilterServeris EU 2x The Raid Redemption PVE - Kits/Cust…
Attributes
2x moddedoxide
Last refreshed
Players now 2/ 30
7-day average 1 peak 9
Rank #2,912 top 13%
Last wipe 13d ago no schedule published
Next wipe 7d 10h Thu 5 Nov, 19:00 UTC FW
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
7d 10hThu 5 Nov, 19:00 UTCFW force wipe
14d 10hThu 12 Nov, 18:34 UTCits own
35d 10hThu 3 Dec, 19:00 UTCFW force wipe
42d 10hThu 10 Dec, 18:34 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:34 UTC13d ago 8 – running 0
Thu 1 Oct, 18:17 UTC FW27d ago 11 halved by day 4 14 days 0
Thu 17 Sep, 18:08 UTC41d ago 9 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 812 on average 468 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 602 on average 240 / 250
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average 86 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 331 on average 912 / 970
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 97 / 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 32 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for EU 2x The Raid Redemption PVE - Kits/CustomVehicles: what is it?

The wipe rhythm of EU 2x The Raid Redemption PVE - Kits/CustomVehicles is every 4 weeks on Thursday at 18:34 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 13 days 13 hours.

On EU 2x The Raid Redemption PVE - Kits/CustomVehicles, what happens on wipe day?

Recent wipes averaged a busiest count of 9 players. Peak population for the latest wipe came 23 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.

Server

What is the hosting location of EU 2x The Raid Redemption PVE - Kits/CustomVehicles?

The name of EU 2x The Raid Redemption PVE - Kits/CustomVehicles points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 108.181.123.178:28016.

Which Rust version is EU 2x The Raid Redemption PVE - Kits/CustomVehicles on?

Rust network protocol 2635 and build 168909 on Linux is the setup for EU 2x The Raid Redemption PVE - Kits/CustomVehicles. Joining requires the same protocol on your game; Steam handles the update.

What uptime does EU 2x The Raid Redemption PVE - Kits/CustomVehicles show, and is it up?

As of the latest refresh, EU 2x The Raid Redemption PVE - Kits/CustomVehicles is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on EU 2x The Raid Redemption PVE - Kits/CustomVehicles stable?

The 48-hour average was 54 server fps; the low was 36. At its highest the entity count was 228,593, including buildings, deployables and all else. Peak memory was 6,853 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on EU 2x The Raid Redemption PVE - Kits/CustomVehicles be read?

Tags from EU 2x The Raid Redemption PVE - Kits/CustomVehicles, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Player slots: 30; ts12 (Group limit): The cap is 12 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature EU 2x The Raid Redemption PVE - Kits/CustomVehicles?

The following Rust Server Analytics lists count EU 2x The Raid Redemption PVE - Kits/CustomVehicles among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does EU 2x The Raid Redemption PVE - Kits/CustomVehicles hold in the server rankings?

The seven-day player-hours rank for EU 2x The Raid Redemption PVE - Kits/CustomVehicles is #2,912, inside the top 13% of all ranked servers.

How many players does EU 2x The Raid Redemption PVE - Kits/CustomVehicles carry?

Population at the current refresh: 2 players on EU 2x The Raid Redemption PVE - Kits/CustomVehicles, against 30 slots. The seven-day mean is 1 players, against a peak of 9. Averaged over 48 hours, activity is highest at 21:00 UTC with 8 players.

Settings

What are the settings on EU 2x The Raid Redemption PVE - Kits/CustomVehicles, and its rules?

EU 2x The Raid Redemption PVE - Kits/CustomVehicles names a 2x gather rate. The cap on group membership is 12 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for EU 2x The Raid Redemption PVE - Kits/CustomVehicles?

EU 2x The Raid Redemption PVE - Kits/CustomVehicles uses a procedural map of size 6,000 with seed 1262650916, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto EU 2x The Raid Redemption PVE - Kits/CustomVehicles?

In the Rust console (F1), enter client.connect 108.181.123.178:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/raidredemption is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players Player slots: 30.
ts12
Group limit The cap is 12 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.