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Drill-through Server detail

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 12m ago

Drill-through
FilterServeris RustNecks- US 2X Monthly | Vanilla |
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 2 peak 7
Rank #2,367 top 11% · #379 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
8d 5hThu 5 Nov, 19:00 UTCFW force wipe
36d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 357 on average 135 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 141 on average 67 / 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 9 on average 2 / 67
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 9 on average 3 / 200
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average 0 / 100
US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | NA · groups of 50+ · 2x · monthly · 5 on average 0 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustNecks- US 2X Monthly | Vanilla | wipe?

Once a month RustNecks- US 2X Monthly | Vanilla | wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 18 hours ago the current world was made. Its tags state a wipe schedule of one month.

On RustNecks- US 2X Monthly | Vanilla |, what happens on wipe day?

Recent wipes averaged a busiest count of 5 players. Peak population for the latest wipe came 33 hours after it began.

Server details

Which location hosts RustNecks- US 2X Monthly | Vanilla |?

The NA tag on RustNecks- US 2X Monthly | Vanilla | lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 108.17.86.205:28020.

What Rust build does RustNecks- US 2X Monthly | Vanilla | run?

On Windows, RustNecks- US 2X Monthly | Vanilla | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustNecks- US 2X Monthly | Vanilla | show, and is it up?

The current status of RustNecks- US 2X Monthly | Vanilla | is online. Its reported uptime indicates a restart roughly 40 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does RustNecks- US 2X Monthly | Vanilla | perform well?

Server fps averaged 48 over the last 48 hours, with a floor of 5. At its highest the entity count was 110,240, including buildings, deployables and all else. Peak memory was 4,022 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do RustNecks- US 2X Monthly | Vanilla |'s tags stand for?

Tags from RustNecks- US 2X Monthly | Vanilla |, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Player slots: 200; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustNecks- US 2X Monthly | Vanilla | appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustNecks- US 2X Monthly | Vanilla | fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Where does RustNecks- US 2X Monthly | Vanilla | sit among Rust servers?

Ranked on seven-day player hours, RustNecks- US 2X Monthly | Vanilla | is #2,367 overall and #379 in North America, within the top 11% of ranked servers.

At what level does RustNecks- US 2X Monthly | Vanilla | run its population?

Of 200 slots, 0 are filled on RustNecks- US 2X Monthly | Vanilla | at this refresh. The seven-day mean is 2 players, against a peak of 7. Averaged over 48 hours, activity is highest at 02:00 UTC with 3 players.

Map and rules

What settings and rules does RustNecks- US 2X Monthly | Vanilla | use?

RustNecks- US 2X Monthly | Vanilla | names a 2x gather rate. A maximum of 12 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RustNecks- US 2X Monthly | Vanilla |: which one is it?

The game generates a procedural map of size 4,250 with seed 673018 for RustNecks- US 2X Monthly | Vanilla |. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RustNecks- US 2X Monthly | Vanilla |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.17.86.205:28020. Find it online at https://discord.com/invite/v72AEPnhUr.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players Player slots: 200.
ts12
Group limit Team size is capped at 12.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.