RustNecks- US 2X Monthly | Vanilla |
Online NA 108.17.86.205:28020 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:03 UTC FW26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 357 on average | 135 / 150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 141 on average | 67 / 200 |
| [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes | NA · groups of 8+ · 2x · monthly · 9 on average | 2 / 67 |
| US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly | NA · groups of 12+ · 2x · monthly · 9 on average | 3 / 200 |
| Exile.gg | US 2x Monthly | 12 Max | NA · groups of 12+ · 2x · monthly · 6 on average | 0 / 100 |
| US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | | NA · groups of 50+ · 2x · monthly · 5 on average | 0 / 150 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustNecks- US 2X Monthly | Vanilla | wipe?
Once a month RustNecks- US 2X Monthly | Vanilla | wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 18 hours ago the current world was made. Its tags state a wipe schedule of one month.
On RustNecks- US 2X Monthly | Vanilla |, what happens on wipe day?
Recent wipes averaged a busiest count of 5 players. Peak population for the latest wipe came 33 hours after it began.
Server details
Which location hosts RustNecks- US 2X Monthly | Vanilla |?
The NA tag on RustNecks- US 2X Monthly | Vanilla | lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 108.17.86.205:28020.
What Rust build does RustNecks- US 2X Monthly | Vanilla | run?
On Windows, RustNecks- US 2X Monthly | Vanilla | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does RustNecks- US 2X Monthly | Vanilla | show, and is it up?
The current status of RustNecks- US 2X Monthly | Vanilla | is online. Its reported uptime indicates a restart roughly 40 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does RustNecks- US 2X Monthly | Vanilla | perform well?
Server fps averaged 48 over the last 48 hours, with a floor of 5. At its highest the entity count was 110,240, including buildings, deployables and all else. Peak memory was 4,022 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do RustNecks- US 2X Monthly | Vanilla |'s tags stand for?
Tags from RustNecks- US 2X Monthly | Vanilla |, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Player slots: 200; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RustNecks- US 2X Monthly | Vanilla | appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists RustNecks- US 2X Monthly | Vanilla | fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player numbers
Where does RustNecks- US 2X Monthly | Vanilla | sit among Rust servers?
Ranked on seven-day player hours, RustNecks- US 2X Monthly | Vanilla | is #2,367 overall and #379 in North America, within the top 11% of ranked servers.
At what level does RustNecks- US 2X Monthly | Vanilla | run its population?
Of 200 slots, 0 are filled on RustNecks- US 2X Monthly | Vanilla | at this refresh. The seven-day mean is 2 players, against a peak of 7. Averaged over 48 hours, activity is highest at 02:00 UTC with 3 players.
Map and rules
What settings and rules does RustNecks- US 2X Monthly | Vanilla | use?
RustNecks- US 2X Monthly | Vanilla | names a 2x gather rate. A maximum of 12 players per group applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on RustNecks- US 2X Monthly | Vanilla |: which one is it?
The game generates a procedural map of size 4,250 with seed 673018 for RustNecks- US 2X Monthly | Vanilla |. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join RustNecks- US 2X Monthly | Vanilla |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 108.17.86.205:28020. Find it online at https://discord.com/invite/v72AEPnhUr.