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Drill-through Server detail

My Rust server | Powered by AMP

Online 107.199.172.43:28015 checked 12m ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 468 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 101 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust server | Powered by AMP: what is it?

The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 19 hours ago.

Server details

In which region does My Rust server | Powered by AMP sit?

A region is not published by My Rust server | Powered by AMP. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 107.199.172.43:28015.

What Rust build does My Rust server | Powered by AMP run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports online at the current check. About 7 days 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.

Does My Rust server | Powered by AMP perform well?

Server fps averaged 87 over the last 48 hours, with a floor of 56. Buildings, deployables and all other world objects brought the entity total to 111,220. Memory use reached 6,194 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do My Rust server | Powered by AMP's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does My Rust server | Powered by AMP sit among Rust servers?

On player hours over seven days, My Rust server | Powered by AMP ranks #15,339, within the top 69% of ranked servers.

At what level does My Rust server | Powered by AMP run its population?

Population at the current refresh: 0 players on My Rust server | Powered by AMP, against 20 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does My Rust server | Powered by AMP use?

No gather rate is given in the name of My Rust server | Powered by AMP. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for My Rust server | Powered by AMP?

The game generates a procedural map of size 4,500 with seed 6738 for My Rust server | Powered by AMP. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 107.199.172.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.