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Drill-through Server detail

Testserver

Offline 106.72.203.130:28015 checked 2d ago

Drill-through
FilterServeris Testserver
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:38 UTC2d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 435 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 463 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 982 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 982 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 29 / 250

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Testserver: what is it?

Too few wipes on record for Testserver to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 2 days ago the current world was made.

Server details

In which region does Testserver sit?

A region is not published by Testserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 106.72.203.130:28015.

What Rust build does Testserver run?

On Linux, Testserver runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is Testserver, and is it online now?

Offline at this refresh: Testserver, last seen 2 days ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.

Lists and tags

How should the tags on Testserver be read?

Tags from Testserver, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Testserver?

Among the Rust Server Analytics lists Testserver fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Testserver hold in the server rankings?

On player hours over seven days, Testserver ranks #15,341, within the top 69% of ranked servers.

What is the population of Testserver?

No response from Testserver at the latest check, with a last sighting 2 days ago. Averaged across seven days, the population is 0 players.

Settings

How is Testserver configured, and what rules apply?

Gather rate is not mentioned in the name of Testserver. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Testserver?

The game generates a procedural map for Testserver.

Connection

What is the way onto Testserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 106.72.203.130:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.