OTCHO
Offline 105.103.118.38:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 66 on average | 130 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 42 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 24 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 0 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 8 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 8 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for OTCHO: what is it?
The rhythm of OTCHO cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 3 hours ago.
Server details
Which location hosts OTCHO?
No region appears in what OTCHO publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 105.103.118.38:28015 is its address.
What Rust build does OTCHO run?
On Linux, OTCHO runs Rust network protocol 2634 and build 167058. The protocol has to match before you can join; Steam updates it automatically.
What uptime does OTCHO show, and is it up?
Last seen 21 days 4 hours ago, OTCHO now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on OTCHO carry?
Tags from OTCHO, as read by the game's server browser, are: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Player slots: 50; ts4 (Group limit): The cap is 4 players per team; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does OTCHO appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count OTCHO among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player numbers
What position does OTCHO hold in the server rankings?
The seven-day player-hours rank for OTCHO is #15,885, inside the top 72% of all ranked servers. The quad segment places it at #633.
What is the population of OTCHO?
No response from OTCHO at the latest check, with a last sighting 21 days 4 hours ago.
Map and rules
What settings and rules does OTCHO use?
The name of OTCHO does not state a gather rate. A maximum of 4 players per group is set (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for OTCHO?
A procedural map, generated by the game, runs on OTCHO.
How to join
How do you connect to OTCHO?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 105.103.118.38:28015.