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Drill-through Server detail

Development Server

Offline 105.101.101.239:28015 checked 10d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,275 top 70%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 541 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 387 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 50 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 165 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Development Server: what is it?

Too few wipes on record for Development Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 20 hours ago.

Server

Which location hosts Development Server?

A region is not published by Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 105.101.101.239:28015 is its address.

Which Rust version is Development Server on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Development Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Development Server, and is it online now?

Last seen 10 days 19 hours ago, Development Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 October 2026.

Tags

How should the tags on Development Server be read?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Development Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Development Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Development Server compare?

On player hours over seven days, Development Server ranks #15,275, within the top 70% of ranked servers.

How many players does Development Server carry?

No response from Development Server at the latest check, with a last sighting 10 days 19 hours ago.

Settings

What are the settings on Development Server, and its rules?

Gather rate is not mentioned in the name of Development Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Development Server: which one is it?

Development Server uses a procedural map, which the game generates.

How to join

What is the way onto Development Server?

In the Rust console (F1), enter client.connect 105.101.101.239:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.