MoneyTrain
Online 104.5.40.20:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, and #531 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 21:24 UTC21d ago | 2 | – | running | 0 |
| Mon 5 Oct, 20:38 UTC22d ago | 2 | – | 1 days | 0 |
| Fri 2 Oct, 18:23 UTC25d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 68 on average | 121 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 22 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 37 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 0 / 100 |
| [红牛五倍]10.27日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 11 / 200 |
| [红果十倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 11 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does MoneyTrain wipe?
The next wipe on MoneyTrain cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 21 days 14 hours.
Wipe day on MoneyTrain: what should you expect?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 5 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server
What is the hosting location of MoneyTrain?
A region is not published by MoneyTrain. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.5.40.20:28015 is its address.
What Rust build does MoneyTrain run?
On Windows, MoneyTrain runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is MoneyTrain, and is it online now?
As of the latest refresh, MoneyTrain is online. Its reported uptime indicates a restart roughly 36 hours ago. Of 168 hours in the last 7 full days, 129 were up: 77%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on MoneyTrain stable?
The 48-hour average was 83 server fps; the low was 67. Buildings, deployables and all other world objects brought the entity total to 74,395. At its highest, memory use was 2,364 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on MoneyTrain carry?
The game's server browser reads the tags MoneyTrain publishes: gmsoftcore (Game mode): The lighter ruleset, softcore; mp3 (Max players): 3 slots in total; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does MoneyTrain appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include MoneyTrain: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player numbers
Where does MoneyTrain sit among Rust servers?
Player hours for the last seven days place MoneyTrain at #11,248, in the top 51% of the ranked field. Within the quad segment, its position is #531.
At what level does MoneyTrain run its population?
Of 3 slots, 0 are filled on MoneyTrain at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.
Map and rules
What are the settings on MoneyTrain, and its rules?
No gather rate is given in the name of MoneyTrain. Up to 4 players can form a group (quad). softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC off.
What is the map for MoneyTrain?
MoneyTrain uses a procedural map of size 3,500 with seed 108205031, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto MoneyTrain?
In the Rust console (F1), enter client.connect 104.5.40.20:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.