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Drill-through Server detail

SKYNET

Offline 104.37.143.245:28015 checked 25d ago

Drill-through
FilterServeris SKYNET
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,996 top 71%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:39 UTC25d ago 0 – running 0
Sat 3 Oct, 05:41 UTC25d ago 0 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 484 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for SKYNET: what is it?

Too few wipes on record for SKYNET to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 1 hours ago.

On SKYNET, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of SKYNET?

A region is not published by SKYNET. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 104.37.143.245:28015.

Which Rust version is SKYNET on?

On Linux, SKYNET runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

Is SKYNET up, and how steady is its uptime?

Last seen 25 days ago, SKYNET now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

Which meanings do the tags on SKYNET carry?

The game's server browser reads the tags SKYNET publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature SKYNET?

The following Rust Server Analytics lists count SKYNET among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does SKYNET sit among Rust servers?

On player hours over seven days, SKYNET ranks #15,996, within the top 71% of ranked servers.

What is the population of SKYNET?

SKYNET is offline at this refresh; the last contact was 25 days ago.

Map and rules

What are the settings on SKYNET, and its rules?

Gather rate is not mentioned in the name of SKYNET. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on SKYNET: which one is it?

SKYNET uses a procedural map, which the game generates.

Connection

How do you connect to SKYNET?

In the Rust console (F1), enter client.connect 104.37.143.245:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.