Rust Server Analytics 79,225 players11,834 servers
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Drill-through Server detail

viztest

Offline 104.34.41.89:28015 checked 9d ago

Drill-through
FilterServeris viztest
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,317 top 70%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:33 UTC9d ago 0 – running 0
Sat 17 Oct, 21:18 UTC9d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 669 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 52 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 95 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 393 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 192 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 167 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does viztest wipe?

Too few wipes on record for viztest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 9 days 12 hours.

Wipe day on viztest: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does viztest sit?

No region is published by viztest. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 104.34.41.89:28015.

What Rust build does viztest run?

Rust network protocol 2634 and build 167781 on Windows is the setup for viztest. Joining requires the same protocol on your game; Steam handles the update.

Is viztest up, and how steady is its uptime?

Last seen 9 days 12 hours ago, viztest now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.

Lists and tags

Which meanings do the tags on viztest carry?

The game's server browser reads the tags viztest publishes: gmrust (Game mode): Rust survival, standard ruleset; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does viztest appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include viztest: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does viztest hold in the server rankings?

Player hours for the last seven days place viztest at #15,317, in the top 70% of the ranked field.

How many players does viztest carry?

viztest is offline at this refresh; the last contact was 9 days 12 hours ago.

Settings

How is viztest configured, and what rules apply?

The name of viztest does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on viztest: which one is it?

A procedural map, generated by the game, runs on viztest.

Connection

How do you connect to viztest?

In the Rust console (F1), enter client.connect 104.34.41.89:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp8
Max players Capacity of 8 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.