Rust Server Analytics 72,000 players11,814 servers
All servers
Drill-through Server detail

My Rust server | Powered by AMP

Offline 104.32.144.138:28015 checked 28d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,599 top 70%
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 507 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 63 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 67 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 169 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust server | Powered by AMP wipe?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 45 days 5 hours ago.

Server details

In which region does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 104.32.144.138:28015.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2633 and build 163794 on Linux is the setup for My Rust server | Powered by AMP. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust server | Powered by AMP, and is it online now?

Offline at this refresh: My Rust server | Powered by AMP, last seen 28 days 5 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.

Lists and tags

What do My Rust server | Powered by AMP's tags stand for?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Rust server | Powered by AMP fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Rust server | Powered by AMP compare?

On player hours over seven days, My Rust server | Powered by AMP ranks #16,599, within the top 70% of ranked servers.

How many players does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP is offline at this refresh; the last contact was 28 days 5 hours ago.

Settings

What settings and rules does My Rust server | Powered by AMP use?

Gather rate is not mentioned in the name of My Rust server | Powered by AMP. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Connection

What is the way onto My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 104.32.144.138:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.