Local_Test
Offline 104.28.249.175:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC15d ago | 0 | – | running | 1 |
| Thu 17 Sep, 10:04 UTC40d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 399 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 24 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 44 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 185 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 82 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Local_Test: what is it?
The rhythm of Local_Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 15 days 15 hours ago the current world was made.
On Local_Test, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.
Server details
In which region does Local_Test sit?
No region appears in what Local_Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 104.28.249.175:28015.
Which Rust version is Local_Test on?
Rust network protocol 2634 and build 167584 on Windows is the setup for Local_Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Local_Test show, and is it up?
Offline at this refresh: Local_Test, last seen 15 days 14 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.
Tags
Which meanings do the tags on Local_Test carry?
Tags from Local_Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local_Test?
These Rust Server Analytics lists include Local_Test: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Local_Test hold in the server rankings?
On player hours over seven days, Local_Test ranks #15,544, within the top 71% of ranked servers.
What is the population of Local_Test?
No response from Local_Test at the latest check, with a last sighting 15 days 14 hours ago.
Map and rules
What settings and rules does Local_Test use?
Gather rate is not mentioned in the name of Local_Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.
What is the map for Local_Test?
A procedural map, generated by the game, runs on Local_Test.
Connection
What is the way onto Local_Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.249.175:28015.