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Drill-through Server detail

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 5d ago

Drill-through
FilterServeris LOCAL LAB [no EAC]
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,399 top 69%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 567 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 372 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 45 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 157 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 76 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does LOCAL LAB [no EAC] wipe?

Too few wipes on record for LOCAL LAB [no EAC] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 19 hours ago the current world was made.

Wipe day on LOCAL LAB [no EAC]: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 7 hours after it began.

Server details

In which region does LOCAL LAB [no EAC] sit?

No region is published by LOCAL LAB [no EAC]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 104.28.244.231:28015 is its address.

Which Rust version is LOCAL LAB [no EAC] on?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is LOCAL LAB [no EAC], and is it online now?

The current status is offline for LOCAL LAB [no EAC], with the last sighting 5 days 11 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. It entered Rust Server Analytics records on 18 September 2026.

Tags

What do LOCAL LAB [no EAC]'s tags stand for?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does LOCAL LAB [no EAC] appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include LOCAL LAB [no EAC]: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does LOCAL LAB [no EAC] hold in the server rankings?

On player hours over seven days, LOCAL LAB [no EAC] ranks #15,399, within the top 69% of ranked servers.

How many players does LOCAL LAB [no EAC] carry?

LOCAL LAB [no EAC] is offline at this refresh; the last contact was 5 days 11 hours ago. The seven-day mean for this server is 0 players.

Map and rules

How is LOCAL LAB [no EAC] configured, and what rules apply?

No gather rate is given in the name of LOCAL LAB [no EAC]. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on LOCAL LAB [no EAC]: which one is it?

The game generates a procedural map for LOCAL LAB [no EAC].

How to join

What is the way onto LOCAL LAB [no EAC]?

In the Rust console (F1), enter client.connect 104.28.244.231:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.