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Drill-through Server detail

LOCAL LAB [no EAC]

Offline 104.28.244.230:28015 checked 37d ago

Drill-through
FilterServeris LOCAL LAB [no EAC]
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,139 top 61%
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 145 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 46 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does LOCAL LAB [no EAC] wipe?

With too few of its wipes on record, LOCAL LAB [no EAC]'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 41 days 12 hours.

Server

In which region does LOCAL LAB [no EAC] sit?

No region is published by LOCAL LAB [no EAC]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 104.28.244.230:28015.

Which Rust version is LOCAL LAB [no EAC] on?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.

Is LOCAL LAB [no EAC] up, and how steady is its uptime?

Offline at this refresh: LOCAL LAB [no EAC], last seen 37 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Tags

Which meanings do the tags on LOCAL LAB [no EAC] carry?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature LOCAL LAB [no EAC]?

The following Rust Server Analytics lists count LOCAL LAB [no EAC] among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does LOCAL LAB [no EAC] sit among Rust servers?

On player hours over seven days, LOCAL LAB [no EAC] ranks #14,139, within the top 61% of ranked servers.

What is the population of LOCAL LAB [no EAC]?

The last sighting of LOCAL LAB [no EAC] was 37 days 3 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does LOCAL LAB [no EAC] use?

Gather rate is not mentioned in the name of LOCAL LAB [no EAC]. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on LOCAL LAB [no EAC]: which one is it?

The game generates a procedural map for LOCAL LAB [no EAC].

Connection

How can a player join LOCAL LAB [no EAC]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 104.28.244.230:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.